https://doi.org/10.1140/epjp/s13360-024-05553-w
Regular Article
Citizen science games on the timeline of quantum games
1
Department of Computer Science, Aalto University School of Science, Konemiehentie 2, 00076, Espoo, Finland
2
Department of Applied Physics, Aalto University School of Science, Tietotie 3, 00076, Espoo, Finland
Received:
25
January
2024
Accepted:
11
August
2024
Published online:
23
August
2024
This article provides an overview of existing quantum physics-related games, referred to as quantum games, that serve citizen science research in quantum physics. Additionally, we explore the connection between citizen science and quantum computer games, games played on quantum computers. The information presented is derived from academic references and supplemented by diverse sources, including social media publications, conference presentations and blog posts from research groups and developers associated with the presented games. We observe that the current landscape of quantum games is shaped by three distinct driving forces: the serious application of games, the evolution of quantum computers and open game development events such as Quantum Game Jams. Notably, citizen science plays an influential role in all three aspects. The article points to existing design guides for citizen science quantum games and views future prospects of citizen science projects and quantum games through collaborative endeavours, human–machine collaboration and open access quantum computers.
Supplementary Information The online version contains supplementary material available at https://doi.org/10.1140/epjp/s13360-024-05553-w.
© The Author(s) 2024
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